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Index

Constructors

constructor

  • new DrawCard(count?: number): DrawCard
  • Parameters

    • Default value count: number = 1

    Returns DrawCard

Properties

Private count

count: number

Protected triggerType

triggerType: Trigger = new Play()

Static Protected ParameterTypes

ParameterTypes: object[] = [{ name: 'Number', type: ParameterType.NaturalNumber }]

Static Protected id

id: string = "DrawCard"

Static Protected validCardTypes

validCardTypes: Set<CardType> = new Set([CardType.Spell,CardType.Enchantment,CardType.Unit,CardType.Item])

Methods

attach

  • attach(parent: Card): void

clone

enter

  • Parameters

    Returns void

evaluate

evaluateEffect

  • evaluateEffect(): number

evaluateTarget

getId

  • getId(): string
  • Returns string

getText

  • getText(card: Card): string
  • Parameters

    Returns string

getTrigger

getTriggeringUnit

  • getTriggeringUnit(): undefined | Unit

onTrigger

  • onTrigger(card: Card, game: Game): void

remove

setTargeter

setTrigger

  • setTrigger(trigger: Trigger): this

setTriggeringUnit

  • setTriggeringUnit(unit: Unit): void

stack

  • stack(): void
  • Returns void

Static canAttach

  • canAttach(card: Card): boolean

Static getId

  • getId(): string
  • Returns string

Static getMultiplier

Static getParameterTypes

  • getParameterTypes(): object[]

Static getValidCardTypes

Static isValidParent

  • isValidParent(cardType: CardType): boolean

Static sumValues

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