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Hierarchy

  • GameActionSystem

Index

Constructors

Properties

Methods

Constructors

constructor

  • Parameters

    • parent: Object

    Returns GameActionSystem

Properties

Private handlers

handlers: Map<GameActionType, function> = new Map<GameActionType, (act: GameAction) => boolean>()

Private parent

parent: Object

Methods

addHandler

  • addHandler<T>(type: T, handler: function): void

handleAction

  • Parameters

    Returns boolean

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