Constructors
constructor
- new Log(playerNo?: number, size?: number): Log
-
Parameters
-
Default value playerNo: number = 0
-
Default value size: number = 20
Returns Log
Properties
Private playerNo
playerNo: number
Private size
size: number
Methods
addCombatResolved
- addCombatResolved(attackers: Unit[], blockers: Unit[], defender: number): void
-
Parameters
-
attackers: Unit[]
-
blockers: Unit[]
-
defender: number
Returns void
attachToGame
- attachToGame(game: Game): void
Private getCardImage
- getCardImage(card: Card): string
-
Parameters
Returns string
isEnemy
- isEnemy(player: number): boolean
-
Parameters
Returns boolean
Private makeCardPlayTooltip
-
Parameters
Returns string
setPlayer
- setPlayer(playerNo: number): void