Options
All
  • Public
  • Public/Protected
  • All
Menu

Type parameters

  • T

Hierarchy

  • GameEvent

Index

Constructors

Properties

Constructors

constructor

  • new GameEvent(trigger: function, priority?: number): GameEvent
  • Parameters

    • trigger: function
        • (params: T): void
        • Parameters

          • params: T

          Returns void

    • Default value priority: number = 5

    Returns GameEvent

Properties

priority

priority: number

source

source: Mechanic | Trigger | undefined

trigger

trigger: function

Type declaration

    • (params: T): void
    • Parameters

      • params: T

      Returns void

Generated using TypeDoc